Wayworn is a free, head-to-head card game about drifting between four warring isles — Cindermarch, Tidereach, Rootfall, and Skyrend. Simple to learn, deep to master.
All four isles are open to every player from account creation. Pick your allegiance, not your entry fee.
New cards are earned through play. Real money buys cosmetics — card backs, boards, flourishes — never an edge.
Flat mana, one board, one clear win condition. The depth lives in the trades you make, not the rules you memorize.
Every deck is built from one isle plus the Neutral pool. There's no blending factions — your isle is your identity.
Every turn you draw a card and gain one more mana, up to the cap. No hidden resource system to learn.
Deploy units, cast spells, attack. One active turn each, back and forth — no separate combat phase to track.
No lanes, no positioning — just your board against theirs. First to drop the opposing hero to 0 health wins.
Wayworn is in active testing right now — the core game is playable, and we're looking for people to break it before everyone else finds it.
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